To fix this, change the Z-coordinate to be 0 on the GameObject Transform. If this happens and the Z-coordinate is set to a negative number, you won't see it when the Scene plays. General NotesĬredit: noted here, occasionally the Unity Editor will set the Z-coordinate on a newly created GameObject Transform to be negative. See the file Contributing.md for more information on how you can further contribute to this repository. ![]() If you find any typos, errors in code, or otherwise incorrect information, please feel free to file an Issue in GitHub. ![]() Release v1.0 corresponds to the code in the published book, without corrections or updates. This repository accompanies Developing 2D Games with Unity: Independent Game Programming with C# by Jared Halpern (Apress, 2018).Äownload the files as a zip using the green button, or clone the repository to your machine using Git.
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